Papers
The Work of Suicide in the Age of Mechanical Reproduction
Some very early notes on an ethically 'questionable' documentary on suicides from the Golden Gate Bridge. The 'aim' is not to deplore its representational strategies but to place them within their epistemic tele-technological horizon.
- 29 Views
Tracing Shakespeare
Problems and desires in the interpretation of an archival fragment. Work in progress.
Embalmed|Unembalmed: problems of the lived event
Notes towards a critique of new media reflexivity
- 8 Views
PASSION PLAY? VIDEOGAMES AND CRITIQUE
MeCCSA Paper 2005
As is common in much of the new videogame theory, the boundary distinction between videogames and cinema is central to our argument. We join those who insist that film studies and related methods of analysing old media can’t capture
what is essential about videogames. We suggest that in some ways, however, the oppositions often drawn between film and videogame are questionable in terms of various levels of immersion. We take an approach in arguing that the videogame is fundamentally 'contra-immersive' and in a sense is ontologically Brechtian, rather than locally in one text or another, as in film.
Important note: whenever you read 'present-at-hand', please replace this with 'unready-to-hand'.
- 15 Views
Walking the Borders of 'Inland Empire'
A metanalysis of David Lynch's videofilm 'Inland Empire' that aims not to seek to uncover any symptomatic-narratological secrets but to lay open its openings.
Work in progress...
- 2 Views

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